An app puts you one tap away from your customers — with notifications, the camera, and everything the phone can do that a website cannot. We build native iOS and Android apps and carry them all the way to the App Store and Google Play.
Bookings, loyalty, updates — a push notification reaches people a newsletter never will. An app keeps you on the home screen instead of in a bookmark folder.
Photos, forms and checklists that work on site, sync when back online, and file themselves. Paper stays in the office.
Scan a document, ask a question in plain language, get the answer — that is PaperOrg for iPhone. The phone's camera turns paperwork into data.
If you run a web app, the iPhone app is where your most engaged users live. PaperOrg, Notes and AwayWatch all pair a platform with a phone.
Design and native build, App Store and Google Play submission handled — screenshots, review, release. Updates and maintenance after launch. Privacy and GDPR thought through from the start, which the stores increasingly demand anyway. Four of our apps are live on the App Store today: PaperOrg, PaperOrg Notes, Feel Good Calendar and Subwise.
An iPhone or Android app sounds like a big-company project. It does not have to be: a focused app that does one thing well is a realistic build, not a moonshot — often cheaper than you think. Tell us the idea and you get a fixed quote within one working day.
Yes — the developer accounts, the review process, the screenshots and the release. You approve; we deal with Apple and Google.
We build native for both. One backend serves both platforms, so starting with one and adding the other later is a planned step, not a rebuild — ask us which order fits your audience.
A focused first version typically ships in six to ten weeks, store review included. The quote states the timeline.
We do — iOS and Android updates, fixes and improvements at a clear recurring rate. An app that is never updated slowly dies; ours stay alive.